Timeline Mixer Documentation
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This is the complete list of members for TimelineMixer.PlayableNode, including all inherited members.
AddInput(PlayableNode sourceNode, int sourceOutputPort, float weight=0f, bool useAvailiablePorts=true) | TimelineMixer.PlayableNode | inline |
DisconnectTrack(TrackAsset track) | TimelineMixer.PlayableNode | inline |
GetConnectedInputCount() | TimelineMixer.PlayableNode | inline |
GetInputWeight(int port) | TimelineMixer.PlayableNode | inline |
GetListConnectedInputs() | TimelineMixer.PlayableNode | inline |
GetOutputCount() | TimelineMixer.PlayableNode | inline |
GetPlayable() | TimelineMixer.PlayableNode | inline |
GetTrackPort(TrackAsset trackAsset) | TimelineMixer.PlayableNode | inline |
IsPortConnected(int port, bool isOutputPort) | TimelineMixer.PlayableNode | inline |
Name | TimelineMixer.PlayableNode | |
OnConnectInput | TimelineMixer.PlayableNode | |
OnDisconnectInput | TimelineMixer.PlayableNode |