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Timeline Mixer Documentation
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This is the complete list of members for TimelineMixer.PlayableNode, including all inherited members.
| AddInput(PlayableNode sourceNode, int sourceOutputPort, float weight=0f, bool useAvailiablePorts=true) | TimelineMixer.PlayableNode | inline |
| DisconnectTrack(TrackAsset track) | TimelineMixer.PlayableNode | inline |
| GetConnectedInputCount() | TimelineMixer.PlayableNode | inline |
| GetInputWeight(int port) | TimelineMixer.PlayableNode | inline |
| GetListConnectedInputs() | TimelineMixer.PlayableNode | inline |
| GetOutputCount() | TimelineMixer.PlayableNode | inline |
| GetPlayable() | TimelineMixer.PlayableNode | inline |
| GetTrackPort(TrackAsset trackAsset) | TimelineMixer.PlayableNode | inline |
| IsPortConnected(int port, bool isOutputPort) | TimelineMixer.PlayableNode | inline |
| Name | TimelineMixer.PlayableNode | |
| OnConnectInput | TimelineMixer.PlayableNode | |
| OnDisconnectInput | TimelineMixer.PlayableNode |