Timeline Mixer Documentation
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Timeline Mixer Documentation

Timeline Mixer extends Unity’s Timeline system with flexible playback control, smooth cross-fading, and centralized timeline management.

Unity’s Playable Director works well for isolated timelines, but it does not provide a built-in workflow for coordinating multiple timelines simultaniously on a single component or implementing seamless transitions between them. Timeline Mixer introduces a system for dynamically blending and controlling timelines from a single component.

Key Features

  • Dynamic cross-fading between Timeline assets
  • Centralized management of multiple Timeline assets
  • Cleaner scene hierarchy (no scattered Playable Directors)
  • Blending support alongside Animator Controllers
  • Minimal setup with a single controlling component

Get Started

New to Timeline Mixer? Start with: Getting Started

Asset Store

Available on the Unity Asset Store: View on the Asset Store