Timeline Mixer Documentation
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This track processor will connect the marker track to the graph. More...
Additional Inherited Members | |
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virtual void | DisconnectTrack (PlayableNode timelineNode, int trackIndex, ref PlayableConnectionInfo info) |
Use this to cleanly disconnect tracks from their mixers and destroys any intermediary Playables. If you have added a lot of mixers or other playables between the timeline and output destroy them here. This is used when rebinding a timeline track at runtime. More... | |
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void | ConnectPlayable (PlayableNode mixerNode, PlayableNode timelineNode, int trackIndex, ref PlayableConnectionInfo info) |
Connects the Timeline Playable to a mixer or passthrough and stores information about connections in the PlayableConnectionInfo More... | |
This track processor will connect the marker track to the graph.