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Timeline Mixer Documentation
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Setup outputs for Signal tracks More...
Additional Inherited Members | |
Public Member Functions inherited from TimelineMixer.TrackProcessor | |
| virtual void | DisconnectTrack (PlayableNode timelineNode, int trackIndex, ref PlayableConnectionInfo info) |
| Use this to cleanly disconnect tracks from their mixers and destroys any intermediary Playables. If you have added a lot of mixers or other playables between the timeline and output destroy them here. This is used when rebinding a timeline track at runtime. More... | |
Protected Member Functions inherited from TimelineMixer.TrackProcessor | |
| void | ConnectPlayable (PlayableNode mixerNode, PlayableNode timelineNode, int trackIndex, ref PlayableConnectionInfo info) |
| Connects the Timeline Playable to a mixer or passthrough and stores information about connections in the PlayableConnectionInfo More... | |
Setup outputs for Signal tracks