Timeline Mixer Documentation
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Static Public Member Functions | |
static PlayableConnectionInfo | GetOrCreateConnectionInfo (Dictionary< Playable, PlayableConnectionInfo > playableInfoMap, Playable playable) |
static TimelineAsset | TimelineInstance (float duration) |
Returns a Timeline Instance that only exists in the scene. Used in TimelineMixer to avoid errors while initializing timelines that have signals or markers. Signals and markers expect a populated Playable Director, so we have to create a "dummy" timeline for them to get duration information from. More... | |
static TimelinePlayable | CreateAnimationOutputProcessor (this TimelinePlayable playable, TrackAsset animationTrack, AnimationPlayableOutput animationPlayableOutput) |
Used ONLY on animation tracks, this should only be used during setup. Uses reflection, access to a private method inside TimelinePlayable is required for Animation tracks to behave properly. Creates processors for animation tracks inside TimelinePlayable, which ensures animations look correct when using override tracks More... | |
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Used ONLY on animation tracks, this should only be used during setup. Uses reflection, access to a private method inside TimelinePlayable is required for Animation tracks to behave properly. Creates processors for animation tracks inside TimelinePlayable, which ensures animations look correct when using override tracks
playable | The timeline playable that will recieve the animation processor |
animationTrack | The animation track to operate on |
animationPlayableOutput | The animation playable output to operate on |
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playableInfoMap | |
playable |
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inlinestatic |
Returns a Timeline Instance that only exists in the scene. Used in TimelineMixer to avoid errors while initializing timelines that have signals or markers. Signals and markers expect a populated Playable Director, so we have to create a "dummy" timeline for them to get duration information from.
duration | The duration of the created timeline instance in seconds |